Morgan le Fay

"And who are you to judge, child, who is and isn't a 'real' magic user? Show me, little girl, what you are capable of."

Information
Background= ''Morgan le Fay was born and raised on the Atlantean isle of Avalon and went to Britain after it sank. Between the time of her birth and the day she 'disappeared', she gained immense power... And a poor reputation.''

''When Atlantis sank, two islands of it remained and didn't sink for thousands of years after. One of these islands was the famed isle of Avalon. The birthplace of Lady Morgan, Princess of Avalon. When it did finally sink, she joined Myraddin (Merlin) and they made their way to Britain. Her time on Avalon as well as her time after was spent learning the various forms of magick that were at Morgan's fingertips. She would come to oppose her half brother, King Arthur Pendragon, on the conversion of Britain to Pauline Christianity. This would lead her to her first use of the Darkhold, ending with her possession by Chthon.''

''After the possession, there was Mordred and a battle with Merlin and his ally that would end with Morgan locked away in her castle. Morgan has used her Astral Form, in modern times, to battle the Avengers. For a time, she was able to alter the world to the way she envisioned and the Avengers would serve her under the name Queen's Vengeance.''

''It would be Doctor Doom who traveled back in time to help her defeat the Avengers. They, briefly, became lovers and she taught him the dark arts. However, when she asked for a gift from the future and he refused, Morgan decided to take her revenge. Traveling forward in time, she confronted Doom who, with the help of the Dark Avengers, was able to defeat her, resulting in her death. Twice. And then Doom traveled back in time to attempt to kill her again. The spell he cast sent her back in time to around 1,000,000 BC.''

It took some time, but she has finally made her way back to the present and is seeking out various artifacts and relics in order to once more secure the world as her own.
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The Sheet
Powers= Empathy | Superior | ''Half fae, Morgan has strong empathic abilities. She can feel and manipulate the emotions of others as well as project her own. She's had this ability since birth and, like all of her gifts, has spent her life honing it to a fine point. She’s able to turn it on and off and can feel people up to sixty miles in any given direction with ease. With focus, she could reach globally, especially if she’s familiar with the person in question or uses magic to enhance this. Being able to touch someone makes this easier as well.''

Telepathy | Superior | ''/Just like her empathy, this ability is a bi-product of her bloodline. She can receive and send thoughts as well as read those of others. This has a bit more distance too it, however. Her maximum reach with this is seventy miles unless she's exceptionally familiar with the mind she's reaching for, at which point there's no limit to it. Her control over this is such that she never inadvertently hears anything. If she can touch the person, it's easier for her to read them.''

Animal Speech | Superior | ''/Another gift from her fae blood, Morgan possesses the ability to communicate with animals. This works in a fifty mile radius. She can sense what animals are near and speak to them as well as understand them. She hasn't shared with anyone just how this works. Only that it does.''

Flight | Advanced | ''Through her magick, Morgan has the ability to fly. Her speed maxes out at around seventy-five miles an hour.''

Astral Projection | Champion | ''/There is little, if anything, dealing with the Astral Plane or the projection of her Astral Form that Morgan cannot accomplish. So skilled in this, is she, that her spirit has survived the death of her body using the Astral Plane. She is able to project her Astral Form into the physical world. She has full use of her abilities and magick in her Astral Form and can manipulate and shape the Astral Plane to bend to her will.''

Illusions | Champion | /Able to create multiple illusions at once, all of which are all but impossible to tell are illusions, Morgan has a maximum range of around eighty miles in any direction with this and it does take a bit of focus.

Healing | Champion | ''Morgan has managed to bring herself back from the dead before. Little happens that she **can't** heal on herself or others. To be used on others, they must be within eyesight. It is easier, still, if she can touch them.''

Spirit Control | Superior | /Magical/While the subject must be in eyesight of Morgan, she has the ability to separate the soul from the body and control the spirit.

Magick Sense | Superior | ''Anything that emits any kind of supernatural power or magic will draw her attention. She can sense the type of magic it is and it's strength as well as the control the user has on it. She can also track the feeling back to it's source.''

Conjuring | Champion | ''Alson known as ‘Creation’, Morgan is capable of conjuring almost anything be it a creature, a weapon, clothing, food, furniture, et cetera from nothing or drawing it from elsewhere if she chooses. These conjurations last anywhere from a week to the time she chooses to dismiss them, depending on the manner in which it was conjured.''

Spells | Champion | ''/Morgan has an infinite number of spells at her command and is capable of using such powerful spellbooks as The Darkhold. Some of the spells require words, some particular gestures, some rituals, some a combination of any number of things, all of which requires different levels of focus while others require nothing at all on Morgan's part other than mere thought.''

Weather Manipulation | Champion | ''For Mogan, the manipulation of weather takes barely a thought and a wave of her hand. It was one of the first magics she mastered. However, if kept up for too long, it can throw off the natural weather patterns which can, if not righted quickly, have disastrous effects.''

Elemental Manipulation | Champion | ''Another of the first magics Morgan was taught, she long ago learned how to master the various elements (metal, plant, earth, water, fire, air, gemstone) of the very earth and the atmosphere itself. Like the weather, however, if not righted, the effects of this manipulation will have a ripple effect in the physical world as well as the magical as it interrupts the natural order.''

Mystical Energy | Champion | ''Shields are the very first thing Morgan learned. While not impossible to get through it is a very very difficult task to break any physical shields Morgan wraps around herself or others. After mastering the defensive art of shields, Morgan moved on to master harnessing mystical energy as an offensive tool in the form of either narrow or wide blasts.''

Shapechaging | Champion | ''/Morgan has mastered the ability to shift her form. An ability which comes from the inborn magic of being fae. She can change into any person or creature, be it real or mythical, taking on not only the appearance but the abilities and strengths of that form as well as the weaknesses.''

Mental Shields | Champion | Morgan's mental shields are almost impossible to pierce and even if they are, sneaking into her mind is something only the strongest could accomplish.

Mental Capacity | Master | ''Cunning, witty, able to think in multiple streams at once, focus on multiple activities, exceptionally intelligent, a quick learner... All of these describe Morgan's intellect and she's had **plenty** of time to perfect it.''
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Magick | Master | ''Fae Magick, Dark Magick, Nature Magick, Time Travel, The Elements, Conjuring... It all bends to her will. Her blood as well as her time practicing sorcery has left her almost without equal. She rarely, if ever, has to pull on her personal energies to use magick anymore.''

Seduction | Exceptional | ''A seductress in and of her own right, Morgan uses the (super)natural allure of her people as well as the mystical abilities at her finger tips to draw people in, manipulate and control them... to bend them to her will... Of course, those with a strong enough will can resist this.''

Blades | Skilled | ''While Morgan relies first and foremost on her magic, she isn’t untrained in the use of weapons. To the contrary, she is very skilled with bladed weapons and can hold her own in a fight with a trained knight. She would be no match for an elite fighter, however, and due to her weakness to cold iron she tends not to use such weapons unless she absolutely has to.''

The Darkhold | Galactic | ''A powerful tome of dark magick that belongs to Chthon. While it's spells are almost unmatched in their power, each time it's used the user risk possession by the demonic Elder God himself.''
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Avalon | Global | ''Morgan was born on the magical Isle of Avalon before it sank. Once she was strong enough, she created a pocket realm by the same name in which a myriad of all kinds of mythical and magical creatures live. It has been their haven, where she rules as Queen, until the day she can raise the island itself.''

Excalibur | Global | Not the real Excalibur mind, but a replica created by Morgan and embed with all the same abilities as Excalibur itself, this sword can withstand **almost** anything.

Willpower | ''With her shields and all her years alive... With all she's seen and done and been through... Morgan's will is almost unbreakable.''
 * -|Pros=

Immortality | A mix of magick and her bloodline make it almost impossible for Morgan to die and actually stay dead.

Royalty | ''Her mother was a royal of Avalon and as a Princess, Morgan was raised to one day rule. This entailed many lessons such as politics, etiquette, negotiations, hospitality, etc. Over the **many** years, she has found these lessons aid her in ways her mother would never have imagined.''

Languages | There aren't many, if any, languages that Morgan doesn't know and speak fluently.

Cold Iron | ''Despite all the gifts her fae blood offers her, it comes with a severe drawback. Cold Iron can cause Morgan severe damage. It drains her personal and magical energy and prolonged contact can even kill her.''
 * -|Cons=

Vanity | ''Morgan is a beautiful woman, highly desired by many she has encountered. This has made her a vain creature and she falls prey to flattery and attention. To deprive her of said attention is to risk incurring her wrath.''

Legends | ''Morgan le Fay is well known throughout Arthurian legend. To say her reputation precedes her would be an understatement. For this reason, if she gives her name and people actually believe her, she is often untrusted which can hinder her work. Especially problematical when she’s genuinely trying to help.''

Power | ''Power attracts power and as such, Morgan tends to draw the attention of rather powerful enemies. Not only does this pose a risk to her but also her people, her realm and anyone associated with her.''

Distrustful | ''Morgan was not only betrayed, her in her eyes, by her mentor but also by her brother. This has made her very distrustful of most people. Especially mortals. More often than not, this works against her, costing her potential allies and friends.''

Arrogance | ''Morgan le Fay is powerful, beautiful, seductive, and very intelligent. And she knows it. She believes herself above most others, considers very few her equal and doesn’t believe anyone is her better. This often sets her apart from others, making her self-proclaimed quest that much harder for her. It can also be played off of and used against her if done properly.''

Medieval | ''Morgan is ‘stuck in time’. Born in the Medieval Era, Morgan manners, etiquette and general behavior reflect this. While she could change the way she dresses, it would be far more difficult to change the way she acts. This is a clear give away, to most, that she isn't as she seems on those times, rare though they may be, that she tries to blend in.''

Relationships
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